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2 Stars IFReview Rating Castle Amnos

IFReviewed by Andrew Plotkin on 2006-06-25 10:26 

Game Profile

Author
John Evans

Idiom
English

Authoring System
Inform6

Release Year
2000

IFR Overall Rating
4 Stars IFR Overall Rating
Separator
I've been playing for less than an hour now. I've explored a really tremendous number of rooms. I've found a whole lot of objects, most of which I can't take, because of the (annoying) (pointless, as far as I know) inventory limit. I have not found any motivation to do anything.

I have therefore read through all the hints.

It appears there are an incredible number of things to do, some mutually exclusive. None of them have happened to me. I certainly don't have the energy to run through all of them, following the hints.

Therefore, I give up.

(This quite aside from the apparent bug in the elevator code, which may make the game unsolvable.)

Before I forget: Not nearly enough objects or synonyms. Also, curving hallways are very annoying if the game doesn't mention the curvature. (Preferably as you walk along.)

Andrew Plotkin Profile

IFReviewer Rating
9 Stars IFReviewer Overall Rating

Name Andrew Plotkin
Gender Male

Also IFReviewed by

Paul OBrian

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