IFReviewed by Andrew Plotkin on 2006-06-25 09:49
Also cute. And the idea sort of works -- except that I'm pretty sure you can't finish the game without looking at the hints.
(I couldn't actually finish the game at all. Can't figure out how to skobe the shamtag.)
Now, this doesn't invalidate the idea. Instead of playing a game that you don't understand (and learning about it in the process), you're performing the activity of playing a game and looking at hints, none of which you understand. (But you're learning about it in that process.) It's a slightly different joke. But a slightly less cool one.
Still pretty cool, though. I did, in fact, understand a lot of it.
(I got the in-joke references to Nethack directions, Smullyan yes/no words, and of course the title. Any others will have to be explained to me.)